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Message1. Enable/Disable wxTextCtrl
#4918
Posted by: 2004-07-31 19:18:41
Hi guys!

I want a editable small textfield, that can be disabled while processing other things. So I first tried  SetEditable(), but it won't work. The Editable Value turns correctly to false, but I can edit it!!!!

Then I searched a while and found the Enable() function, but this won't work, too!

What else can I try?
Message2. Re: Enable/Disable wxTextCtrl
#4919
Posted by: 2004-08-01 02:17:22
Enable() works :)

but you have to Disable() the object first to see something
cause every object is enabled by default
Message3. Re: Enable/Disable wxTextCtrl
#4920
Posted by: 2004-08-01 16:46:14
Sorry, but this won't work either!

The Textbox still can be edited.

I tried several methods:

textbox1.SetEditable(false);
textbox1.Disable();
textbox1.Enable(false);

But none of them change anything to the Textbox!

Message4. Re: Enable/Disable wxTextCtrl
#4922
Posted by: KaReL 2004-08-01 18:02:31
wxTextCtrl ( http://wxwidgets.org/manuals/2.5.2/wx_wxtextctrl.html#wxtextctrl )

Create it with the flag:
wxTE_READONLY    The text will not be user-editable.
------------------------
Website: www.KaReLs0ft.be
Message5. Re: Enable/Disable wxTextCtrl
#4923
Posted by: 2004-08-01 18:32:42
But what can I do, if I want change this flag on runtime?

In the manual the possible function is SetEditable().
The flag will change with SetEditable(true / false), but the textbox still remains editable
Message6. Re: Enable/Disable wxTextCtrl
#4937
Posted by: bec 2004-08-04 12:51:27
Hi there..
I created a sample which works. Might help you.
Good luck ;)
Cheers bec.

-----------------------------------------------------------------------

// for compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"

#ifdef __BORLANDC__
    #pragma hdrstop
#endif

// for all others, include the necessary headers
#ifndef WX_PRECOMP
    #include "wx/app.h"
    #include "wx/log.h"
    #include "wx/frame.h"
    #include "wx/button.h"
    #include "wx/checkbox.h"
    #include "wx/listbox.h"
    #include "wx/statbox.h"
    #include "wx/stattext.h"
    #include "wx/textctrl.h"
#endif

#include "wx/sizer.h"
#include "wx/arrimpl.cpp"

// ----------------------------------------------------------------------------
// our classes
// ----------------------------------------------------------------------------

WX_DECLARE_OBJARRAY(wxBitmap, wxArrayBitmap);
WX_DEFINE_OBJARRAY( wxArrayBitmap );


// Define a new application type, each program should derive a class from wxApp
class WidgetsApp : public wxApp
{
public:
    // override base class virtuals
    // ----------------------------

    // this one is called on application startup and is a good place for the app
    // initialization (doing it here and not in the ctor allows to have an error
    // return: if OnInit() returns false, the application terminates)
    virtual bool OnInit();
};

// Define a new frame type: this is going to be our main frame
class WidgetsFrame : public wxFrame
{
public:
    // ctor(s) and dtor
    WidgetsFrame(void);
    WidgetsFrame(const wxString& title);
    ~WidgetsFrame(){};

    wxTextCtrl *m_log;
};

// ----------------------------------------------------------------------------
// misc macros
// ----------------------------------------------------------------------------
IMPLEMENT_APP(WidgetsApp)

// ============================================================================
// implementation
// ============================================================================

// ----------------------------------------------------------------------------
// app class
// ----------------------------------------------------------------------------

bool WidgetsApp::OnInit()
{
    if ( !wxApp::OnInit() )
        return FALSE;

    wxFrame *frame = new WidgetsFrame(_T(" widgets demo"));
    frame->Show();

    return TRUE;
}

// ----------------------------------------------------------------------------
// WidgetsFrame construction
// ----------------------------------------------------------------------------

WidgetsFrame::WidgetsFrame(const wxString& title)
            : wxFrame(NULL, -1, title, wxPoint(0, 50), wxSize(400, 400))
{

    m_log = new wxTextCtrl( this, -1, _T("This is the log window.\n"),
                            wxPoint(5,260), wxSize(630,100),
                            wxTE_MULTILINE /* | wxTE_RICH */);

    m_log->SetEditable(false);

   
}

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