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Message1. BMP loading
#3207
Posted by: 2004-01-08 20:49:43
Hello,
I try to load a Bmp image to my program..

char * filename = "c:\\path\\to\\my\\image.bmp";
HBITMAP hBitmap = (HBITMAP) LoadImage(NULL, filename, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE | LR_CREATEDIBSECTION | LR_DEFAULTSIZE);
pdc->DrawState(CPoint(0,0), CSize(imageWidth,imageHeight),hBitmap,
DST_BITMAP,NULL);

as you see , I need to have the entire name of my image to load it..( filename)

The problem is that I put my images into one archive.
I can extract each of them to my hard disque and then use them..
But I think it is better to use them directly reading into the archive..

Any idea or help on this matter : how read a BMP image from an archive to load it ?

thank you for your help
Message2. Re: BMP loading
#3209
Posted by: KaReL 2004-01-10 16:20:40
Maybe you're mistaken, but what I see is MFC & API coding ...

Please post only wxWindows related questions ...

As for such: have a look at the documentation of wxBitmap.

------------------------
Website: www.KaReLs0ft.be
Message3. Re: BMP loading
#3212
Posted by: upCASE 2004-01-11 03:42:09
Hi!
Using wxWindows have a look at wxZipInputStream and load the bitmap or image using this stream.

upCASE
-----------------------------------
If it was hard to write, it should be hard to read!- Do. Or do not. There is no try!
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