I uploaded the latest version of the game (had not done much on it since the previous version I put up, now finished a new Dutch version). It is Dutch language only at the moment I'm afraid, but please DO try it and tell me of errors in it?
There is a tutorial / demonstration built into the game so watch that to see what the heck its all about ;)
Guidance I took the liberty of referring to this site of yours within the game :) see the random texts that appear in-game (so the messages there keep going at a steady rate I put in several "filler" lines).
Well when I said I hadn't done much on it I didn't realize just how old the version (see under the GAMES in the download area) I had uploaded was ....
This new version uses the same basic logic but it is WAY more interesting; it uses proper graphics, a bonus system and the hungry scarab (a device to force the player to hurry up a bit) as well as a few API calls for;
1.) finding the color currently used by Windows 2.) playing a Windows system sound
As these two things are usefull I thought I'd better show you how to do them.
Playing a Windows system sound;
add this line to the very start of your program Declare Function MessageBeep Lib "user32.dll" Alias "MessageBeep" (ByVal wType As Long) As Long then when you want a Windows system sound to be played use Retval = MessageBeep (xxx) where xxx is some value (try 305). I am not altogether sure of how to find the different sounds so just experiment with the value!
Checking Windows system colors;
add this line to the very start of your program Declare Function GetSysColor Lib "user32" Alias "GetSysColor" (ByVal nIndex As Long) As Long then when you want to get a colour value use colour = GetSysColor(COLOR_3DFACE) where COLOR_3DFACE is just one of the colours, namely the basic form color.