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Message1. OpenGL & wxWidgets animation
#4961
Posted by: 2004-08-06 23:07:29
Hi,

Is there other way of doing OpenGL animation apart from using the idle process?  I am using the idle process to do animation of OpenGL model (using wxWidgets and Dev-C++).  When I click on the windows title, resize and access menu. the animation stopped - since the prog is no more idle?  Anyway to get around this? I would like the animation to be continuous (even at background when a dialog pop up, or when I access the menu).  Anyway to make those clicks (esp title, menu) "non-modal" just like we can make a dialog book "non-modal".  I haven't try dialog box with my animation yet.

Regards
Hong
Message2. Re: OpenGL & wxWidgets animation
#4963
Posted by: upCASE 2004-08-06 23:19:25
Hi!
To make it really contiuous check wxThread. Maybe wxTimer and triggering the drawing using a timer event could be a possibility too.
upCASE
-----------------------------------
If it was hard to write, it should be hard to read!- Do. Or do not. There is no try!
Message3. Re: OpenGL & wxWidgets animation
#4997
Posted by: 2004-08-18 07:53:25
Hi upCASE,
Thanks for the response.  This forum was down for a while (?), so I could only get back now.  I have tried the wxThread for a TCP server, and will try it for the animation.
Regards
Hong
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