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myactor = "MyCharacter!"

myagent = createcomobject("Agent.Control.2")
myagent~connected = "True"

/*
character = myAgent~Characters()
character~Load(myActor)
*/

mycharacter = myagent~characters(myactor)

mycharacter~show()
mycharacter~listen("True")
mycharacter~moveto(350, 350)
mycharacter~speak("Hello!")

SAY "Press ENTER to end!"
PULL
control = mycharacter~speechinput
control~enabled()
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