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' Console2000.BAS was programmed by John White (yoingco@hotmail.com).

' Console2000 uses Numbers to represent the Console Handles as opposed
' to the original Console.BAS which used Handle pointers.
'
' 0 = Error Handle.
' 1 = Input Handle.
' 2 = Output Handle.
'
' The above 3 handles should be kept as your Default Handles. Any screen
' (console buffer) created thereafter should be numbered 3, 4, 5 etc.
'
' Console2000 is really for 2000 (on 98se the colours may differ etc
' simply because of the difference in the two systems/consoles.
'
' If you want to read Mouse Events, as well Key Events, you must uncheck
' the QuickEdit feature of the console. Right click on a console to get
' its menu options. Click on Properties. Uncheck Options->QuickEdit and
' then Save the properties. This is required if you want to see the
' Demo completed.
'
' For more info see the original documentation of Console.BAS - This
' code is also documented.

     $OPTIMIZE ON
     $APPTYPE CONSOLE
     $TYPECHECK ON
     $ESCAPECHARS ON

     Application.Minimize
     Application.Title="Console.BAS"

     CONST FOREGROUND_BLUE=1
     CONST FOREGROUND_GREEN=2
     CONST FOREGROUND_RED=4
     CONST FOREGROUND_INTENSITY=8
     CONST BACKGROUND_BLUE=16
     CONST BACKGROUND_GREEN=32
     CONST BACKGROUND_RED=64
     CONST BACKGROUND_INTENSITY=128

' Console.BAS`s own CONST Values.
     CONST INK_RED=FOREGROUND_INTENSITY OR FOREGROUND_RED
     CONST INK_GREEN=FOREGROUND_INTENSITY OR FOREGROUND_GREEN
     CONST INK_BLUE=FOREGROUND_INTENSITY OR FOREGROUND_BLUE
     CONST INK_YELLOW=FOREGROUND_INTENSITY OR FOREGROUND_RED OR FOREGROUND_GREEN
     CONST INK_MAGENTA=FOREGROUND_INTENSITY OR FOREGROUND_RED OR FOREGROUND_BLUE
     CONST INK_CYAN=FOREGROUND_INTENSITY OR FOREGROUND_GREEN OR FOREGROUND_BLUE
     CONST INK_WHITE=FOREGROUND_INTENSITY OR FOREGROUND_RED OR FOREGROUND_GREEN OR FOREGROUND_BLUE
     CONST PAPER_RED=BACKGROUND_INTENSITY OR BACKGROUND_RED
     CONST PAPER_GREEN=BACKGROUND_INTENSITY OR BACKGROUND_GREEN
     CONST PAPER_BLUE=BACKGROUND_INTENSITY OR BACKGROUND_BLUE
     CONST PAPER_YELLOW=BACKGROUND_INTENSITY OR BACKGROUND_RED OR BACKGROUND_GREEN
     CONST PAPER_MAGENTA=BACKGROUND_INTENSITY OR BACKGROUND_RED OR BACKGROUND_BLUE
     CONST PAPER_CYAN=BACKGROUND_INTENSITY OR BACKGROUND_GREEN OR BACKGROUND_BLUE
     CONST PAPER_WHITE=BACKGROUND_INTENSITY OR BACKGROUND_RED OR BACKGROUND_GREEN OR BACKGROUND_BLUE
     CONST ARGS_ALLOWED=50
     CONST CREATE_INPUT_HANDLE=0
     CONST CREATE_OUTPUT_HANDLE=1
     CONST RESTORE_CTRLC=0
     CONST IGNORE_CTRLC=1

     CONST GMEM_FIXED=0
     CONST GMEM_MOVEABLE=2
     CONST GMEM_ZEROINIT=64
     CONST GMEM_INVALID_HANDLE=&H8000
     CONST STD_INPUT_HANDLE = -10&
     CONST STD_OUTPUT_HANDLE = -11&
     CONST STD_ERROR_HANDLE = -12&
     CONST INVALID_HANDLE_VALUE=-1
     CONST ENABLE_PROCESSED_INPUT=1
     CONST ENABLE_LINE_INPUT=2
     CONST ENABLE_ECHO_INPUT=4
     CONST ENABLE_WINDOW_INPUT=8
     CONST ENABLE_MOUSE_INPUT=16
     CONST ENABLE_PROCESSED_OUTPUT=1
     CONST ENABLE_WRAP_AT_EOL_OUTPUT=2
     CONST GENERIC_READ=&H80000000
     CONST GENERIC_WRITE=&H40000000
     CONST FILE_SHARE_READ=1
     CONST FILE_SHARE_WRITE=2
     CONST CONSOLE_TEXTMODE_BUFFER=1
     CONST KEY_EVENT=1
     CONST MOUSE_EVENT=2
     CONST WINDOW_BUFFER_SIZE_EVENT=4
     CONST MENU_EVENT=8
     CONST FOCUS_EVENT=16
     CONST RIGHT_ALT_PRESSED=1
     CONST LEFT_ALT_PRESSED=2
     CONST RIGHT_CTRL_PRESSED=4
     CONST LEFT_CTRL_PRESSED=8
     CONST SHIFT_PRESSED=16
     CONST NUMLOCK_ON=32
     CONST SCROLLLOCK_ON=64
     CONST CAPSLOCK_ON=128
     CONST ENHANCED_KEY=256
     CONST FROM_LEFT_1ST_BUTTON_PRESSED=1
     CONST RIGHTMOST_BUTTON_PRESSED=2
     CONST FROM_LEFT_2ND_BUTTON_PRESSED=4
     CONST FROM_LEFT_3RD_BUTTON_PRESSED=8
     CONST FROM_LEFT_4TH_BUTTON_PRESSED=16
     CONST MOUSE_MOVED=1
     CONST DOUBLE_CLICK=2
     CONST CREATE_NEW=1
     CONST CREATE_ALWAYS=2
     CONST OPEN_EXISTING=3
     CONST OPEN_ALWAYS=4
     CONST TRUNCATE_EXISTING=5
     CONST HWND_BROADCAST = &HFFFF&
     CONST WM_COMMAND=&H111
     CONST FILE_ATTRIBUTE_NORMAL=&H80
     CONST CTRL_C_EVENT=0
     CONST CTRL_BREAK_EVENT=1
     CONST CTRL_CLOSE_EVENT=2
'  3 is reserved
'  4 is reserved
     CONST CTRL_LOGOFF_EVENT=5
     CONST CTRL_SHUTDOWN_EVENT=6

     DECLARE FUNCTION AllocConsole LIB "kernel32.dll" ALIAS "AllocConsole" () AS LONG
     DECLARE FUNCTION CloseHandle LIB "kernel32.dll" ALIAS "CloseHandle" (handle AS LONG) AS LONG
     DECLARE SUB CopyMemory LIB "kernel32.dll" ALIAS "RtlMoveMemory" (BYVAL dest AS LONG, BYVAL source AS LONG, BYVAL numBytes AS LONG)
     DECLARE FUNCTION CreateConsoleScreenBuffer LIB "kernel32.dll" ALIAS "CreateConsoleScreenBuffer" (access AS LONG, shareMode AS LONG, security AS LONG, flags AS LONG, buffer AS LONG) AS LONG
     DECLARE FUNCTION CreateFile LIB "kernel32.dll" ALIAS "CreateFileA" (fileName AS STRING, access AS LONG, shareMode AS LONG, security AS LONG, creation AS LONG, attrs AS LONG, template AS LONG) AS LONG
     DECLARE FUNCTION FillConsoleOutputAttribute LIB "kernel32.dll" ALIAS "FillConsoleOutputAttribute" (hOutput AS LONG, colors AS WORD, length AS LONG, coords AS WORD, written AS LONG) AS LONG
     DECLARE FUNCTION FillConsoleOutputCharacter LIB "kernel32.dll" ALIAS "FillConsoleOutputCharacterA" (hOutput AS LONG, character AS BYTE, length AS LONG, coords AS WORD, written AS LONG) AS LONG
     DECLARE FUNCTION FindWindow LIB "user32.dll" ALIAS "FindWindowA" (className AS STRING, windowName AS STRING) AS INTEGER
     DECLARE FUNCTION FlushConsoleInputBuffer LIB "kernel32.dll" ALIAS "FlushConsoleInputBuffer" (hInput AS LONG) AS LONG
     DECLARE FUNCTION FreeConsole LIB "kernel32.dll" ALIAS "FreeConsole" () AS LONG
     DECLARE FUNCTION GetCommandLine LIB "kernel32.dll" ALIAS "GetCommandLineA" () AS STRING
     DECLARE FUNCTION GetConsoleCP LIB "kernel32.dll" ALIAS "GetConsoleCP" () AS LONG
     DECLARE FUNCTION GetConsoleOutputCP LIB "kernel32.dll" ALIAS "GetConsoleOutputCP" () AS LONG
     DECLARE FUNCTION GetConsoleCursorInfo LIB "kernel32.dll" ALIAS "GetConsoleCursorInfo" (hOutput AS LONG, cursorInfo AS LONG) AS LONG
     DECLARE FUNCTION GetConsoleMode LIB "kernel32.dll" ALIAS "GetConsoleMode" (hConsole AS LONG, mode AS LONG) AS LONG
     DECLARE FUNCTION GetConsoleScreenBufferInfo LIB "kernel32.dll" ALIAS "GetConsoleScreenBufferInfo" (hOutput AS LONG, screenBufInfo AS WORD) AS LONG
     DECLARE FUNCTION GetConsoleTitle LIB "kernel32.dll" ALIAS "GetConsoleTitleA" (buffer AS LONG, buflen AS LONG) AS LONG
     DECLARE FUNCTION GetLargestConsoleWindowSize LIB "kernel32.dll" ALIAS "GetLargestConsoleWindowSize" (hOutput AS LONG) AS LONG
     DECLARE FUNCTION GetLastError LIB "kernel32.dll" ALIAS "GetLastError" () AS LONG
     DECLARE FUNCTION GetNumberOfConsoleInputEvents LIB "kernel32.dll" ALIAS "GetNumberOfConsoleInputEvents" (hInput AS LONG, numEvents AS LONG) AS LONG
     DECLARE FUNCTION GetNumberOfConsoleMouseButtons LIB "kernel32.dll" ALIAS "GetNumberOfConsoleMouseButtons" (numButtons AS LONG) AS LONG
     DECLARE FUNCTION GetStdHandle LIB "kernel32.dll" ALIAS "GetStdHandle" (handleType AS LONG) AS LONG
     DECLARE FUNCTION GlobalAlloc LIB "kernel32.dll" ALIAS "GlobalAlloc" (flags AS LONG, numBytes AS LONG) AS LONG
     DECLARE FUNCTION GlobalFree LIB "kernel32.dll" ALIAS "GlobalFree" (hMem AS LONG) AS LONG
     DECLARE FUNCTION GlobalLock LIB "kernel32.dll" ALIAS "GlobalLock" (hMem AS LONG) AS LONG
     DECLARE FUNCTION GlobalUnlock LIB "kernel32.dll" ALIAS "GlobalUnlock" (hMem AS LONG) AS LONG
     DECLARE FUNCTION PeekConsoleInput LIB "kernel32.dll" ALIAS "PeekConsoleInputA" (hInput AS LONG, recordsBuf AS LONG, numRecords AS LONG, readRecords AS LONG) AS LONG
     DECLARE FUNCTION ReadConsole LIB "kernel32.dll" ALIAS "ReadConsoleA" (hInput AS LONG, buffer AS LONG, buflen AS LONG, charsRead AS LONG, reserved AS LONG) AS LONG
     DECLARE FUNCTION ReadConsoleInput LIB "kernel32.dll" ALIAS "ReadConsoleInputA" (hInput AS LONG, recordsBuf AS LONG, numRecords AS LONG, readRecords AS LONG) AS LONG
     DECLARE FUNCTION ReadConsoleOutput LIB "kernel32.dll" ALIAS "ReadConsoleOutputA" (hOutput AS LONG, charinfo AS LONG, ciSize AS LONG, ciXY AS LONG, destRect AS WORD) AS LONG
     DECLARE FUNCTION ReadConsoleOutputAttribute LIB "kernel32.dll" ALIAS "ReadConsoleOutputAttribute" (hOutput AS LONG, colors AS WORD, buflen AS LONG, coords AS LONG, numRead AS LONG) AS LONG
     DECLARE FUNCTION ReadConsoleOutputCharacter LIB "kernel32.dll" ALIAS "ReadConsoleOutputCharacterA" (hOutput AS LONG, buffer AS LONG, buflen AS LONG, coords AS LONG, numRead AS LONG) AS LONG
     DECLARE FUNCTION ReadFile LIB "kernel32.dll" ALIAS "ReadFile" (hFile AS LONG, buffer AS LONG, bufsize AS LONG, numRead AS LONG, overlapped AS LONG) AS LONG
     DECLARE FUNCTION ScrollConsoleScreenBuffer LIB "kernel32.dll" ALIAS "ScrollConsoleScreenBufferA" (hOutput AS LONG, sourceRect AS WORD, clipRect AS WORD, destXY AS LONG, charInfo AS LONG) AS LONG
     DECLARE FUNCTION SendMsg LIB "user32.dll" ALIAS "SendMessageA" (hwnd AS LONG, wMsg AS LONG, wParam AS LONG, lParam AS LONG) AS LONG
     DECLARE FUNCTION SetConsoleActiveScreenBuffer LIB "kernel32.dll" ALIAS "SetConsoleActiveScreenBuffer" (hOutput AS LONG) AS LONG
     DECLARE FUNCTION SetConsoleCP LIB "kernel32.dll" ALIAS "SetConsoleCP" (codePageID AS LONG) AS LONG
     DECLARE FUNCTION SetConsoleOutputCP LIB "kernel32.dll" ALIAS "SetConsoleOutputCP" (codePageID AS LONG) AS LONG
     DECLARE FUNCTION SetConsoleCtrlHandler LIB "kernel32.dll" ALIAS "SetConsoleCtrlHandler" (routine AS LONG, flag AS LONG) AS LONG
     DECLARE FUNCTION SetConsoleCursorInfo LIB "kernel32.dll" ALIAS "SetConsoleCursorInfo" (hOutput AS LONG, cursorInfo AS LONG) AS LONG
     DECLARE FUNCTION SetConsoleCursorPosition LIB "kernel32.dll" ALIAS "SetConsoleCursorPosition" (hOutput AS LONG, curPos AS LONG) AS LONG
     DECLARE FUNCTION SetConsoleMode LIB "kernel32.dll" ALIAS "SetConsoleMode" (hConsole AS LONG, mode AS LONG) AS LONG
     DECLARE FUNCTION SetConsoleScreenBufferSize LIB "kernel32.dll" ALIAS "SetConsoleScreenBufferSize" (hOutput AS LONG, coords AS WORD) AS LONG
     DECLARE FUNCTION SetConsoleTextAttribute LIB "kernel32.dll" ALIAS "SetConsoleTextAttribute" (hOutput AS LONG, colors AS LONG) AS LONG
     DECLARE FUNCTION SetConsoleWindowInfo LIB "kernel32.dll" ALIAS "SetConsoleWindowInfo" (hOutput AS LONG, absolute AS LONG, rectangle AS WORD) AS LONG
     DECLARE FUNCTION SetStdHandle LIB "kernel32.dll" ALIAS "SetStdHandle" (handleType AS LONG, handle AS LONG) AS LONG
     DECLARE FUNCTION SetTitle LIB "kernel32.dll" ALIAS "SetConsoleTitleA" (title AS STRING) AS LONG
     DECLARE FUNCTION ShutDown_Handler (CtrlEvent AS LONG) AS LONG
     DECLARE SUB SLEEP LIB "kernel32.dll" ALIAS "Sleep" (milliSeconds AS LONG)
     DECLARE FUNCTION WriteConsole LIB "kernel32.dll" ALIAS "WriteConsoleA" (output AS LONG, buffer AS LONG, buflen AS LONG, charsWrote AS LONG, reserved AS LONG) AS LONG
     DECLARE FUNCTION WriteConsoleInput LIB "kernel32.dll" ALIAS "WriteConsoleInputA" (hInput AS LONG, recordsBuf AS LONG, numRecords AS LONG, writtenRecords AS LONG) AS LONG
     DECLARE FUNCTION WriteConsoleOutput LIB "kernel32.dll" ALIAS "WriteConsoleOutputA" (hOutput AS LONG, buffer AS LONG, buflen AS LONG, bufcoords AS LONG, region AS WORD) AS LONG
     DECLARE FUNCTION WriteConsoleOutputAttribute LIB "kernel32.dll" ALIAS "WriteConsoleOutputAttribute" (hOutput AS LONG, colorsbuf AS WORD, buflen AS LONG, coords AS LONG, written AS LONG) AS LONG
     DECLARE FUNCTION WriteConsoleOutputCharacter LIB "kernel32.dll" ALIAS "WriteConsoleOutputCharacterA" (hOutput AS LONG, buffer AS LONG, buflen AS LONG, coords AS LONG, written AS LONG) AS LONG
     DECLARE FUNCTION WriteFile LIB "kernel32.dll" ALIAS "WriteFile" (hFile AS LONG, buffer AS LONG, bufsize AS LONG, numWritten AS LONG, overlapped AS LONG) AS LONG

' Standard Console Handles
     DIM con_Handle AS LONG, inout_Handle AS LONG
     DIM handle(0 TO 23) AS LONG

' Console Variables.
     DIM oldIMode AS LONG, oldOMode AS LONG, oldColours AS LONG
     DIM counter AS LONG, position AS LONG, argNum AS BYTE, numRecs AS LONG
     DIM mem_Lock AS LONG, mem_Memory AS LONG, mem_Default AS LONG
     DIM mem_Offset AS LONG, quit AS BYTE, con_Window AS LONG
     DIM input_CP AS LONG, output_CP AS LONG, numMB AS LONG, curScr AS BYTE

' Memory (Console) Structures.
     DIM wrect0(0 TO 3) AS WORD, wrect1(0 TO 3) AS WORD
     DIM scrInfo(0 TO 10) AS WORD
     DIM largestX AS LONG, largestY AS LONG, cursor(0 TO 1) AS LONG
     DIM colors(0 TO 2000) AS WORD
     DIM char_info(0 TO 500) AS LONG

' Console Strings.
     DIM stgbuf$ AS STRING, arg$ AS STRING
     DIM parse$(0 TO ARGS_ALLOWED-1) AS STRING

     stgbuf$=STRING$(256,0)

' Generic Variables.
     DIM rtn AS LONG, rtnval AS LONG, stg$ AS STRING, slen AS LONG
     DIM count AS LONG, FLong AS LONG, FWord AS WORD, FByte AS BYTE
     DIM FFour AS LONG

     SUB UnLock_DefaultMemory
      IF mem_Lock<>0 THEN
       rtn=GlobalUnlock(mem_Lock)
       IF ((rtn=0) AND (GetLastError()=0)) THEN
'MEM UNLOCKED
       ELSE
'MEM NOT UNLOCK
       END IF
      END IF
     END SUB

     SUB Free_DefaultMemory
      IF mem_Memory<>0 THEN
       rtn=GlobalFree(mem_Memory)
       IF rtn=0 THEN
'MEM FREED
       ELSE
'MEM NOT FREED
       END IF
      END IF
     END SUB

     SUB Alloc_DefaultMemory(bufsize AS LONG)
      mem_Lock=0
      mem_Memory=0
      mem_Default=0
      mem_Memory=GlobalAlloc(GMEM_MOVEABLE OR GMEM_ZEROINIT, bufsize)
      IF mem_Memory<>0 THEN
       mem_Lock=GlobalLock(mem_Memory)
       IF mem_Lock<>0 THEN
        mem_Default=mem_Lock

       END IF
      END IF
     END SUB

     SUB Set_ConsoleSize(number AS BYTE,x AS WORD,y AS WORD)
      FWord=x
      CopyMemory mem_Default, VARPTR(FWord), 2
      FWord=y
      CopyMemory mem_Default+2, VARPTR(FWord), 2
      rtn=SetConsoleScreenBufferSize(handle(number),mem_Default)
      IF rtn<>0 THEN

      ELSE

      END IF
     END SUB

     SUB Set_Handle(hType AS LONG,number AS BYTE)
      rtn=SetStdHandle(hType,handle(number))
      IF rtn<>0 THEN

      ELSE

      END IF
     END SUB

     SUB Write_ScreenChars(number AS BYTE,buffer AS LONG,buflen AS LONG)
      IF handle(number)<>INVALID_HANDLE_VALUE THEN
       rtn=WriteConsole(handle(number),buffer,buflen,VARPTR(rtnval),0)
       IF rtn<>0 THEN

       ELSE

       END IF
      END IF
     END SUB

     SUB Get_ScreenInfo(number AS BYTE)
      IF handle(number)<>INVALID_HANDLE_VALUE THEN
       rtn=GetConsoleScreenBufferInfo(handle(number),@scrInfo(0))
       IF rtn<>0 THEN

       ELSE

       END IF
      END IF
     END SUB

     SUB Write_NewLine(number AS BYTE)
      Get_ScreenInfo(number)
      count=scrInfo(2)
      WHILE ((scrInfo(3)<=scrInfo(10)) AND (count<scrInfo(9)))
       stg$=" "
       Write_ScreenChars(number,VARPTR(stg$),1)
       INC count
      WEND
     END SUB

     SUB Write_ScreenRect(number AS BYTE,w AS WORD,h AS WORD,x AS WORD,y AS WORD,left AS WORD,top AS WORD,right AS WORD,bottom AS WORD)
      FLong=y
      FLong=FLong SHL 16
      FLong=FLong OR x
      FFour=h
      FFour=FFour SHL 16
      FFour=FFour OR w
      wrect1(0)=left
      wrect1(1)=top
      wrect1(2)=right
      wrect1(3)=bottom
      IF handle(number)<>INVALID_HANDLE_VALUE THEN
       rtn=WriteConsoleOutput(handle(number),@char_info(0),FFour,FLong,@wrect1(0))
       IF rtn<>0 THEN

       ELSE

       END IF
      END IF
     END SUB

     SUB Read_ScreenRect(number AS BYTE,w AS WORD,h AS WORD,x AS WORD,y AS WORD,left AS WORD,top AS WORD,right AS WORD,bottom AS WORD)
      FLong=y
      FLong=FLong SHL 16
      FLong=FLong OR x
      FFour=h
      FFour=FFour SHL 16
      FFour=FFour OR w
      wrect1(0)=left
      wrect1(1)=top
      wrect1(2)=right
      wrect1(3)=bottom
      IF handle(number)<>INVALID_HANDLE_VALUE THEN
       rtn=ReadConsoleOutput(handle(number),@char_info(0),FFour,FLong,@wrect1(0))
       IF rtn<>0 THEN

       ELSE

       END IF
      END IF
     END SUB

     SUB Write_ScreenCharsXY(number AS BYTE,x AS WORD,y AS WORD,buffer AS LONG,buflen AS LONG)
      FLong=y
      FLong=FLong SHL 16
      FLong=FLong OR x
      IF handle(number)<>INVALID_HANDLE_VALUE THEN
       rtn=WriteConsoleOutputCharacter(handle(number),buffer,buflen,FLong,VARPTR(rtnval))
       IF rtn<>0 THEN

       ELSE

       END IF
      END IF
     END SUB

     SUB Get_Input(number AS BYTE)
      IF handle(number)<>INVALID_HANDLE_VALUE THEN
       rtn=ReadConsole(handle(number),VARPTR(stgbuf$),LEN(stgbuf$),VARPTR(rtnval),0)
       IF rtn<>0 THEN

       ELSE

       END IF
      END IF
     END SUB

     SUB Read_ScreenCharsXY(number AS BYTE,x AS WORD,y AS WORD,buffer AS LONG,buflen AS LONG)
      FLong=y
      FLong=FLong SHL 16
      FLong=FLong OR x
      IF handle(number)<>INVALID_HANDLE_VALUE THEN
       rtn=ReadConsoleOutputCharacter(handle(number),buffer,buflen,FLong,VARPTR(rtnval))
       IF rtn<>0 THEN

       ELSE

       END IF
      END IF
     END SUB

     SUB Set_ScreenColoursXY(number AS BYTE,numColours AS LONG,x AS WORD,y AS WORD)
      FLong=y
      FLong=FLong SHL 16
      FLong=FLong OR x
      IF handle(number)<>INVALID_HANDLE_VALUE THEN
       rtn=WriteConsoleOutputAttribute(handle(number),@colors(0),numColours,FLong,VARPTR(rtnval))
       IF rtn<>0 THEN

       ELSE

       END IF
      END IF
     END SUB

     SUB Get_ScreenColoursXY(number AS BYTE,numColours AS LONG,x AS WORD,y AS WORD)
      FLong=y
      FLong=FLong SHL 16
      FLong=FLong OR x
      IF handle(number)<>INVALID_HANDLE_VALUE THEN
       rtn=ReadConsoleOutputAttribute(handle(number),@colors(0),numColours,FLong,VARPTR(rtnval))
       IF rtn<>0 THEN

       ELSE

       END IF
      END IF
     END SUB

     SUB Flush_Input(number AS BYTE)
      IF handle(number)<>INVALID_HANDLE_VALUE THEN
       rtn=FlushConsoleInputBuffer(handle(number))
       IF rtn<>0 THEN

       ELSE

       END IF
      END IF
     END SUB

     SUB Write_Records(number AS BYTE,numRecords AS LONG)
      IF handle(number)<>INVALID_HANDLE_VALUE THEN
       rtn=WriteConsoleInput(handle(number),mem_Default,numRecords,VARPTR(rtnval))
       IF rtn<>0 THEN

       ELSE

       END IF
      END IF
     END SUB

     SUB Peek_Records(number AS BYTE,numRecords AS LONG)
      IF handle(number)<>INVALID_HANDLE_VALUE THEN
       rtn=PeekConsoleInput(handle(number),mem_Default,numRecords,VARPTR(rtnval))
       IF rtn<>0 THEN

       ELSE

       END IF
      END IF
     END SUB

     SUB Get_Records(number AS BYTE,numRecords AS LONG)
      IF handle(number)<>INVALID_HANDLE_VALUE THEN
       rtn=ReadConsoleInput(handle(number),mem_Default,numRecords,VARPTR(numRecs))
       IF rtn<>0 THEN

       ELSE

       END IF
      END IF
     END SUB

     SUB Get_NumberOfRecords(number AS BYTE)
      IF handle(number)<>INVALID_HANDLE_VALUE THEN
       rtn=GetNumberOfConsoleInputEvents(handle(number),VARPTR(rtnval))
       IF rtn<>0 THEN

       ELSE

       END IF
      END IF
     END SUB

     SUB Set_CursorPosition(number AS BYTE,x AS WORD,y AS WORD)
      FLong=y
      FLong=FLong SHL 16
      FLong=FLong OR x
      IF handle(number)<>INVALID_HANDLE_VALUE THEN
       rtn=SetConsoleCursorPosition(handle(number),FLong)
       IF rtn<>0 THEN

       ELSE

       END IF
      END IF
     END SUB

     SUB Set_TextColours(number AS BYTE,colours AS WORD)
      IF handle(number)<>INVALID_HANDLE_VALUE THEN
       rtn=SetConsoleTextAttribute(handle(number),colours)
       IF rtn<>0 THEN

       ELSE

       END IF
      END IF
     END SUB

     SUB Colour_WholeScreen(number AS BYTE,Colour AS WORD)
      IF handle(number)<>INVALID_HANDLE_VALUE THEN
       rtn=FillConsoleOutputAttribute(handle(number),Colour,0,1,0)
       IF rtn<>0 THEN

       ELSE

       END IF
      END IF
     END SUB

     SUB Clear_WholeScreen(number AS BYTE,Character AS BYTE)
      IF handle(number)<>INVALID_HANDLE_VALUE THEN
       rtn=FillConsoleOutputCharacter(handle(number),Character,0,1,0)
       IF rtn<>0 THEN

       ELSE

       END IF
      END IF
     END SUB

     SUB Clear_ScreenXY(number AS BYTE,x AS WORD,y AS WORD,colours AS WORD,numCharsToClear AS LONG,clearCharacter AS BYTE)
      Set_CursorPosition(number,x,y)
      IF colours>-1 THEN
       Set_TextColours(number,colours)
      END IF
      FOR count=0 TO numCharsToClear-1
       stg$=CHR$(clearCharacter)
       Write_ScreenChars(number,VARPTR(stg$),1)
      NEXT
     END SUB

     SUB Set_Cursor(number AS BYTE,visibility AS LONG,visible AS LONG)
      cursor(0)=visibility
      cursor(1)=visible
      IF handle(number)<>INVALID_HANDLE_VALUE THEN
       rtn=SetConsoleCursorInfo(handle(number),@cursor(0))
       IF rtn<>0 THEN

       ELSE

       END IF
      END IF
     END SUB

     SUB Scroll_Screen(number AS BYTE,left AS WORD,top AS WORD,right AS WORD,bottom AS WORD,x AS WORD,y AS WORD,cleft AS WORD,ctop AS WORD,cright AS WORD,cbottom AS WORD,useClip AS BYTE)
      wrect0(0)=left
      wrect0(1)=top
      wrect0(2)=right
      wrect0(3)=bottom
      FLong=y
      FLong=FLong SHL 16
      FLong=FLong OR x
      wrect1(0)=cleft
      wrect1(1)=ctop
      wrect1(2)=cright
      wrect1(3)=cbottom
      IF handle(number)<>INVALID_HANDLE_VALUE THEN
       IF useClip=0 THEN
        rtn=ScrollConsoleScreenBuffer(handle(number), @wrect0(0), 0, FLong, @char_info(0))
       ELSE
        rtn=ScrollConsoleScreenBuffer(handle(number),@wrect0(0),@wrect1(0),FLong,@char_info(0))
       END IF
       IF rtn<>0 THEN

       ELSE

       END IF
      END IF
     END SUB

     SUB Get_InputMode(number AS BYTE)
      IF handle(number)<>INVALID_HANDLE_VALUE THEN
       rtn=GetConsoleMode(handle(number),VARPTR(oldIMode))
       IF rtn<>0 THEN

       END IF
      END IF
     END SUB

     SUB Get_OutputMode(number AS BYTE)
      IF handle(number)<>INVALID_HANDLE_VALUE THEN
       rtn=GetConsoleMode(handle(number),VARPTR(oldOMode))
       IF rtn<>0 THEN

       END IF
      END IF
     END SUB

     SUB Set_InputMode(number AS BYTE,mode AS LONG)
      IF handle(number)<>INVALID_HANDLE_VALUE THEN
       rtn=SetConsoleMode(handle(number),mode)
       IF rtn<>0 THEN

       END IF
      END IF
     END SUB

     SUB Set_OutputMode(number AS BYTE,mode AS LONG)
      IF handle(number)<>INVALID_HANDLE_VALUE THEN
       rtn=SetConsoleMode(handle(number), mode)
       IF rtn<>0 THEN

       END IF
      END IF
     END SUB

     SUB Get_LargestWindowSize(number AS BYTE)
      IF handle(number)<>INVALID_HANDLE_VALUE THEN
       rtnval=GetLargestConsoleWindowSize(handle(number))
       IF rtnval<>0 THEN
        FLong=rtnval
        FLong=FLong AND &HFFFF0000
        FLong=FLong SHR 16
        FFour=rtnval
        FFour=FFour AND &H0000FFFF
        largestX=FLong
        largestY=FFour
        stg$="Max Y: "+STR$(largestY)+"  Max. X: "+STR$(largestX)
        Write_ScreenChars(number,VARPTR(stg$),LEN(stg$))
        Write_NewLine(number)

       ELSE

       END IF
      END IF
     END SUB

     SUB Get_MouseButtons
      rtn=GetNumberOfConsoleMouseButtons(VARPTR(numMB))
      IF rtn<>0 THEN

      ELSE

      END IF
     END SUB

     SUB Show_ScreenInfo(number AS BYTE)
      Set_TextColours(number,INK_RED)
      stg$="Screen Character Width: "+STR$(scrInfo(0))
      Write_ScreenChars(number,VARPTR(stg$),LEN(stg$))
      Write_NewLine(number)
      stg$="Screen Character Height: "+STR$(scrInfo(1))
      Write_ScreenChars(number,VARPTR(stg$),LEN(stg$))
      Write_NewLine(number)
      Set_TextColours(number,INK_GREEN)
      stg$="Cursor Position X: "+STR$(scrInfo(2))
      Write_ScreenChars(number,VARPTR(stg$),LEN(stg$))
      Write_NewLine(number)
      stg$="Cursor Position Y: "+STR$(scrInfo(3))
      Write_ScreenChars(number,VARPTR(stg$),LEN(stg$))
      Write_NewLine(number)
      Set_TextColours(number,INK_BLUE)
      stg$="Colour Attributes: "+STR$(scrInfo(4))
      Write_ScreenChars(number,VARPTR(stg$),LEN(stg$))
      Write_NewLine(number)
      Set_TextColours(number,INK_MAGENTA)
      stg$="Display Left: "+STR$(scrInfo(5))
      Write_ScreenChars(number,VARPTR(stg$),LEN(stg$))
      Write_NewLine(number)
      stg$="Display Top: "+STR$(scrInfo(6))
      Write_ScreenChars(number,VARPTR(stg$),LEN(stg$))
      Write_NewLine(number)
      stg$="Display Right: "+STR$(scrInfo(7))
      Write_ScreenChars(number,VARPTR(stg$),LEN(stg$))
      Write_NewLine(number)
      stg$="Display Bottom: "+STR$(scrInfo(8))
      Write_ScreenChars(number,VARPTR(stg$),LEN(stg$))
      Write_NewLine(number)
      Set_TextColours(number,INK_WHITE)
      stg$="Maximum Screen (Character) Width: "+STR$(scrInfo(9))
      Write_ScreenChars(number,VARPTR(stg$),LEN(stg$))
      Write_NewLine(number)
      stg$="Maximum Screen (Character) Height: "+STR$(scrInfo(10))
      Write_ScreenChars(number,VARPTR(stg$),LEN(stg$))
      Write_NewLine(number)
     END SUB

     SUB Free_CreatedConsoleHandle(number AS BYTE)
      IF handle(number)<>0 THEN
       rtn=CloseHandle(handle(number))
       IF rtn<>0 THEN

       ELSE

       END IF
      END IF
     END SUB

     SUB Create_ConsoleHandle(inout AS BYTE,access AS LONG,shareMode AS LONG)
      IF inout=CREATE_INPUT_HANDLE THEN
       inout_Handle=CreateFile("CONIN$",access,shareMode,0,OPEN_EXISTING,0,0)
      ELSE
       inout_Handle=CreateFile("CONOUT$",access,shareMode,0,OPEN_EXISTING,0,0)
      END IF
      IF inout_Handle<>0 THEN

      ELSE

      END IF
     END SUB

     SUB Set_OutputCodePage(code AS LONG)
      rtn=SetConsoleOutputCP(code)
      IF rtn<>0 THEN

      ELSE

      END IF
     END SUB

     SUB Set_InputCodePage(code AS LONG)
      rtn=SetConsoleCP(code)
      IF rtn<>0 THEN

      ELSE

      END IF
     END SUB

     SUB Get_OutputCodePage
      output_CP=GetConsoleOutputCP()
      IF output_CP<>0 THEN

      ELSE

      END IF
     END SUB

     SUB Get_InputCodePage
      input_CP=GetConsoleCP()
      IF input_CP<>0 THEN

      ELSE

      END IF
     END SUB

     SUB Get_InputHandle(number AS BYTE)
      handle(number)=GetStdHandle(STD_INPUT_HANDLE)
      IF handle(number)<>INVALID_HANDLE_VALUE THEN

      ELSE

      END IF
     END SUB

     SUB Get_OutputHandle(number AS BYTE)
      handle(number)=GetStdHandle(STD_OUTPUT_HANDLE)
      IF handle(number)<>INVALID_HANDLE_VALUE THEN

      ELSE

      END IF
     END SUB

     SUB Get_ErrorHandle(number AS BYTE)
      handle(number)=GetStdHandle(STD_ERROR_HANDLE)
      IF handle(number)<>INVALID_HANDLE_VALUE THEN

      ELSE

      END IF
     END SUB

     SUB Set_Title(title$ AS STRING)
      rtn=SetTitle(title$)
      IF rtn<>0 THEN

      ELSE

      END IF
     END SUB

     SUB Get_Title(buffer AS LONG,buflen AS LONG)
      rtn=GetConsoleTitle(buffer,buflen)
      IF rtn<>0 THEN

      ELSE

      END IF
     END SUB

     SUB Set_WindowSize(number AS BYTE,left AS WORD,top AS WORD,right AS WORD,bottom AS WORD,flag AS LONG)
'IF flag=0 THEN
      IF left<0 THEN left=0
      IF top<0 THEN top=0
      IF right=>scrInfo(9) THEN right=scrInfo(9)-1
      IF bottom=>scrInfo(10) THEN bottom=scrInfo(10)-1
      IF left=right THEN
       left=0
       right=scrInfo(9)-1
      END IF
      IF top=bottom THEN
       top=0
       bottom=scrInfo(10)-1
      END IF
'ELSE

'END IF
      wrect0(0)=left
      wrect0(1)=top
      wrect0(2)=right
      wrect0(3)=bottom
      IF handle(number)<>INVALID_HANDLE_VALUE THEN
       rtn=SetConsoleWindowInfo(handle(number),flag,@wrect0(0))
       IF rtn<>0 THEN

       ELSE

       END IF
      END IF
     END SUB

     SUB Set_ActiveScreen(number AS BYTE)
      IF handle(number)<>INVALID_HANDLE_VALUE THEN
       rtn=SetConsoleActiveScreenBuffer(handle(number))
       IF rtn<>0 THEN

       ELSE

       END IF
      END IF
     END SUB

     SUB Create_Screen(access AS LONG,shareMode AS LONG,number AS BYTE)
      IF ((number>2) AND (number<23)) THEN
       handle(number)=CreateConsoleScreenBuffer(access,shareMode,0,CONSOLE_TEXTMODE_BUFFER,0)
       IF handle(number)<>INVALID_HANDLE_VALUE THEN

       ELSE

       END IF
      END IF
     END SUB

     SUB Show_Arguments(number AS BYTE)
      counter=0
      WHILE (parse$(counter)<>"END OF ARGUMENTS" AND parse$(counter)<>"LAST ARGUMENT OVERWRITTEN" AND parse$(counter)<>"")
       Write_ScreenChars(number,VARPTR(parse$(counter)),LEN(parse$(counter)))
       Write_NewLine(number)
       INC counter
      WEND
     END SUB

     SUB Parse_Arguments
      counter=0
      FByte=0
      argNum=0
      WHILE ((counter<LEN(arg$)) AND (FByte=0) AND (argNum<ARGS_ALLOWED))
       position=INSTR(counter, arg$, " ")
       IF position<>0 THEN
        stg$=MID$(arg$,counter,position-1)
        parse$(argNum)=LEFT$(stg$,position-counter)
        counter=position+1
        INC argNum
       ELSE
        FByte=1
        parse$(argNum)=MID$(arg$,counter,LEN(arg$))
        INC argNum
        IF argNum<ARGS_ALLOWED THEN
         parse$(argNum)="END OF ARGUMENTS"
        ELSE
         parse$(argNum-1)="LAST ARGUMENT OVERWRITTEN"
        END IF
       END IF
      WEND
     END SUB

     SUB Set_CtrlC(flag AS LONG)
      rtn=SetConsoleCtrlHandler(0,flag)
      IF rtn<>0 THEN

      ELSE

      END IF
     END SUB

' ------------------------------- Setup calls -------------------------

' Close RapidQ`s Default Console.
     rtn=FreeConsole()
     IF rtn<>0 THEN

' Open a New Console.
      con_Handle=AllocConsole()
      IF con_Handle<>0 THEN

' Get the standard Handles. Leave these as your default handles unless
' you know what you are doing (you are an advanced user for example).
       Get_ErrorHandle(0)
       Get_InputHandle(1)
       Get_OutputHandle(2)

' Setup the Input and Output Modes - For DEMO only.
       Set_InputMode(1,ENABLE_LINE_INPUT OR ENABLE_ECHO_INPUT OR ENABLE_PROCESSED_INPUT OR ENABLE_MOUSE_INPUT)
       Set_OutputMode(2,ENABLE_PROCESSED_OUTPUT OR ENABLE_WRAP_AT_EOL_OUTPUT)

' Allocate a default buffer for Console calls.
       Alloc_DefaultMemory(3000)

       curScr=0

' Ignore CTRL+C - Get_Input will show the key-press equivalent.
       Set_CtrlC(IGNORE_CTRLC)

' Restore CTRL+C - Let the system handle CtrlC.
'Set_CtrlC(RESTORE_CTRLC)

' Set the New Title of the Console. Note: RapidQ has robbed Win32API
' of its SetConsoleTitle Instruction Name. So I had to rename the
' Win32API instruction to SetTitle.
       Set_Title("Console Window - Example")

' Set the Console`s Window Size. The RECTangle is the position
' and size of the window in Characters (Bytes - NOT Pixels).
       Set_WindowSize(2,0,0,60,25,1)

' Set the Background and/or the Foreground colours for the Text.
       Set_TextColours(2,INK_YELLOW)

' Set the Cursor`s Visibility and Off/On status. The range is 1 (thin
' line) to 99 (full cursor). 100 is Invisible. Off/On status: 0 means
' off (invisible) and 1 means On (visible).
       Set_Cursor(2,60,1)

' Get the Default Console Attributtes/Sizes.
       Get_ScreenInfo(2)
       Show_ScreenInfo(2)

' Fill in the remaining spaces of a line in order to put the cursor
' on the next line. You could use Set_CursorPosition() but this clears
' the rest of a line (clean-up).
       Write_NewLine(2)

' Write to the Console.
       stg$="I am Screen One (The Default Output Screen)"
       Write_ScreenChars(2,VARPTR(stg$),LEN(stg$))

' Pause for approximately 5 to 6 seconds.
       SLEEP(6000)

' Create a New Output Screen Buffer (a New Screen). Assign it to screen
' handle 3.
       Create_Screen(GENERIC_READ OR GENERIC_WRITE,FILE_SHARE_READ OR FILE_SHARE_WRITE,3)

       curScr=1

' Make the Output Handle point to the new screen.
       Set_Handle(STD_OUTPUT_HANDLE,3)

' Setup the Output Mode for the new screen - For DEMO only.
       Set_OutputMode(3,ENABLE_PROCESSED_OUTPUT OR ENABLE_WRAP_AT_EOL_OUTPUT)

' Make the new screen the Active Screen display.
       Set_ActiveScreen(3)

' Write to the new screen.
       stg$="I am Screen Two"
       Write_ScreenChars(3,VARPTR(stg$),LEN(stg$))

       SLEEP(2500)

' This next piece of code shows how to flip between screens, by first
' changing the output handle to point to the screen of interest and
' then activating that screen to the foreground.
       curScr=0
       Set_Handle(STD_OUTPUT_HANDLE,2)
       Write_NewLine(2)
       Write_NewLine(2)
       stg$="I am on Screen One again."
       Write_ScreenChars(2,VARPTR(stg$),LEN(stg$))
       Set_ActiveScreen(2)
       SLEEP(2500)
       curScr=1
       Set_Handle(STD_OUTPUT_HANDLE,3)
       Write_NewLine(3)
       Write_NewLine(3)
       stg$="I am on Screen Two again."
       Write_ScreenChars(3,VARPTR(stg$),LEN(stg$))
       Set_ActiveScreen(3)
       SLEEP(2500)

' Clear the screen at co-ordinates X,Y. Clear_ScreenXY also takes the
' arguments Number-Of-Bytes-To-Clear and the Character-To-Clear-With.
' So you could just clear 10 bytes of screen space for example using
' a White Background with Red Foreground with a red A for example.
'
       Clear_ScreenXY(3,0,0,INK_RED OR PAPER_YELLOW,240,32)
'Set_CursorPosition(3,0,0)

' This next piece of code colours in a specified part of the Screen
' with colours. Note. For this demo only I have gone the long way
' around (For Beginners). However. Really you should construct the
' colors array better than I have done here.
       colors(0)=INK_RED
       colors(1)=INK_GREEN
       colors(2)=INK_BLUE
       colors(3)=INK_RED OR PAPER_WHITE
       colors(4)=INK_BLUE OR PAPER_MAGENTA
       colors(5)=INK_GREEN OR PAPER_WHITE
       colors(6)=INK_YELLOW
       colors(7)=INK_WHITE OR PAPER_BLUE
       colors(8)=INK_YELLOW OR PAPER_CYAN

       Set_ScreenColoursXY(3,9,10,6)

' When "Colourful" gets written it will appear multi-coloured.
       stg$="Very Colourful Text!"
       Write_ScreenCharsXY(3,5,6,VARPTR(stg$),LEN(stg$))

' Read the Input Buffer and display the result in the Output Buffer.
' Note. Above I changed the input_Handle, so now input and output is
'       handled by screen 1. Note also how the colour attributes were
'       not gotten/copied! I will get the colours in the next code
'       (after this, below, code).
       Read_ScreenCharsXY(3,10,6,mem_Default,10)
       Write_ScreenCharsXY(3,5,10,mem_Default,10)

' Get 9 Colours (Attributes) from the Output Buffer.
       Get_ScreenColoursXY(3,9,10,6)

' Display the 9 colours, to show these calls work.
       Set_ScreenColoursXY(3,9,5,10)
       Set_ScreenColoursXY(3,9,45,10)

       SLEEP(2500)

' Get the user`s Input (What they typed). Note. You can use a memory
' block as the buffer instead of a string - Read_Buffer(mem_Default,256).
       stg$="Type Something: "
       Write_ScreenCharsXY(3,0,12,VARPTR(stg$),LEN(stg$))
       Set_CursorPosition(3,18,12)
       Set_TextColours(3,INK_RED OR PAPER_WHITE)
' This gets from the Console`s Input Buffer.
       Flush_Input(1)
       Get_Input(1)
       stg$="You typed: "+LEFT$(stgbuf$,rtnval-2)
       Write_ScreenCharsXY(3,0,14,VARPTR(stg$),LEN(stg$))

' Make a copy of a screen rectangle area....
       Read_ScreenRect(3,80,5,0,0,0,6,79,10)
'
'....and paste it somewhere else.
       Write_ScreenRect(3,80,5,0,0,0,17,79,21)

       SLEEP(2500)

       Clear_ScreenXY(3,0,0,INK_RED,scrInfo(9)*scrInfo(10),32)
       Set_CursorPosition(3,0,0) ' Make sure the screen don`t scroll.

' Get the Command-Line Arguments.
       stg$="Command Line: "
       Write_ScreenCharsXY(3,0,0,VARPTR(stg$),LEN(stg$))
       arg$=GetCommandLine()
       Write_ScreenCharsXY(3,20,0,VARPTR(arg$),LEN(arg$))
       stg$="Parsed (Split-Up): "
       Write_ScreenCharsXY(3,0,2,VARPTR(stg$),LEN(stg$))
       Set_CursorPosition(3,0,4)

' Parse the Command-Line Arguments. You probably need to re-write
' this routine to suit your own needs.
       Parse_Arguments

       Show_Arguments(3)

' Get the Console`s Window Title.
       Get_Title(mem_Default,256)
       stg$=VARPTR$(mem_Default)
       Write_ScreenCharsXY(3,0,8,VARPTR(stg$),LEN(stg$))

' Get the number of Mouse Buttons.
       Get_MouseButtons
       stg$="Total Mouse Buttons: "+STR$(numMB)
       Write_ScreenCharsXY(3,0,10,VARPTR(stg$),LEN(stg$))
       SLEEP(2500)

       Clear_WholeScreen(3,65)
       Colour_WholeScreen(3,INK_YELLOW OR PAPER_BLUE)
       SLEEP(2500)

       Clear_ScreenXY(3,0,0,INK_RED,scrInfo(9)*scrInfo(10),32)
       Set_CursorPosition(3,0,0) ' Make sure the screen don`t scroll.
       stg$="Move the Mouse and/or Press a Key -- Mouse to right edge=finish"
       Write_ScreenCharsXY(3,0,10,VARPTR(stg$),LEN(stg$))

       Flush_Input(1)
       quit=0
       DO
        Get_NumberOfRecords(1)
        counter=0
        WHILE counter<rtnval
         Get_Records(1,1)
         CopyMemory VARPTR(FWord), mem_Default, 2      ' The Event
         IF FWord=KEY_EVENT THEN
          CopyMemory VARPTR(FByte), mem_Default+4, 1    ' Key Up/Down?
          IF FByte=0 THEN
           stg$="Key is UP"
          ELSE
           stg$="Key is DOWN"
          END IF
          Write_ScreenChars(3,VARPTR(stg$),LEN(stg$))
          Write_NewLine(3)
          CopyMemory VARPTR(FWord), mem_Default+8, 2
          stg$="Repeat Count: "+STR$(FWord)
          Write_ScreenChars(3,VARPTR(stg$),LEN(stg$))
          Write_NewLine(3)
          CopyMemory VARPTR(FWord), mem_Default+10, 2
          stg$="Key Code: "+STR$(FWord)
          Write_ScreenChars(3,VARPTR(stg$),LEN(stg$))
          Write_NewLine(3)
          CopyMemory VARPTR(FWord), mem_Default+12, 2
          stg$="Scan Code: "+STR$(FWord)
          Write_ScreenChars(3,VARPTR(stg$),LEN(stg$))
          Write_NewLine(3)
          CopyMemory VARPTR(FWord), mem_Default+14, 2
          stg$="Uni/ASCII Code: "+STR$(FWord)
          Write_ScreenChars(3,VARPTR(stg$),LEN(stg$))
          Write_NewLine(3)
          CopyMemory VARPTR(FWord), mem_Default+16, 2
          stg$="Control Keys: "+STR$(FWord)
          Write_ScreenChars(3,VARPTR(stg$),LEN(stg$))
          Write_NewLine(3)
         ELSEIF FWord=MOUSE_EVENT THEN
          CopyMemory VARPTR(FWord), mem_Default+4, 2
          stg$="Mouse X (Character) Position: "+STR$(FWord)
          Write_ScreenChars(3,VARPTR(stg$),LEN(stg$))
          Write_NewLine(3)
          IF FWord>70 THEN quit=1
          CopyMemory VARPTR(FWord), mem_Default+6, 2
          stg$="Mouse Y (Character) Position: "+STR$(FWord)
          Write_ScreenChars(3,VARPTR(stg$),LEN(stg$))
          Write_NewLine(3)
          CopyMemory VARPTR(FLong), mem_Default+8, 4
          stg$="Button/s Pressed: "+STR$(FLong)
          Write_ScreenChars(3,VARPTR(stg$),LEN(stg$))
          Write_NewLine(3)
          CopyMemory VARPTR(FLong), mem_Default+12, 4
          stg$="Control-Key/s Pressed: "+STR$(FLong)
          Write_ScreenChars(3,VARPTR(stg$),LEN(stg$))
          Write_NewLine(3)
          CopyMemory VARPTR(FLong), mem_Default+16, 4
          stg$="Mouse Event Flag: "+STR$(FLong)
          Write_ScreenChars(3,VARPTR(stg$),LEN(stg$))
          Write_NewLine(3)
          Write_NewLine(3)
         ELSEIF FWord=WINDOW_BUFFER_SIZE_EVENT THEN
' Used Internally - Should be ignored.
         ELSEIF FWord=MENU_EVENT THEN
' Used Internally - Should be ignored.
         ELSEIF FWord=FOCUS_EVENT THEN
' Used Internally - Should be ignored.

' Left here for you. My debugging tool!!
          FOR slen=0 TO 14
           CopyMemory VARPTR(FByte), mem_Default+slen, 1
           stg$="Debug Byte: "+HEX$(FByte)+"  "+STR$(FByte)
           Write_ScreenChars(3,VARPTR(stg$),LEN(stg$))
           Write_NewLine(3)
          NEXT
          Write_NewLine(3)

         END IF
         INC counter
        WEND
       LOOP UNTIL quit=1

       Write_NewLine(3)
       Write_NewLine(3)
       stg$="Largest Possible Window: "
       Write_ScreenChars(3,VARPTR(stg$),LEN(stg$))
       Get_LargestWindowSize(3)
       SLEEP(2500)

' scroll/screen_copy the screen.
       char_info(0)=0
       Scroll_Screen(3,0,0,19,19,10,15,10,15,29,34,1)
       SLEEP(2500)

' Clear the screen with different colours (one colour at a time).
       Clear_WholeScreen(3,32)
       Colour_WholeScreen(3,INK_YELLOW OR PAPER_MAGENTA)
       SLEEP(1500)
       Clear_WholeScreen(3,32)
       Colour_WholeScreen(3,INK_YELLOW OR PAPER_WHITE)
       SLEEP(1500)
       Clear_WholeScreen(3,32)
       Colour_WholeScreen(3,INK_YELLOW OR PAPER_BLUE)
       SLEEP(1500)
       Clear_WholeScreen(3,32)
       Colour_WholeScreen(3,INK_YELLOW OR PAPER_GREEN)
       SLEEP(1500)
       Clear_WholeScreen(3,32)
       Colour_WholeScreen(3,INK_YELLOW OR PAPER_RED)
       SLEEP(1500)

' This next piece of code uses CreateFile(), ReadFile() and WriteFile()
' as the standard input/output instead of using Get_Input(1) etc.
       stg$="Type Something (6 characters): "
       Write_ScreenCharsXY(3,0,12,VARPTR(stg$),LEN(stg$))
       Set_CursorPosition(3,31,12)

       Create_ConsoleHandle(CREATE_INPUT_HANDLE,GENERIC_READ OR GENERIC_WRITE,FILE_SHARE_READ OR FILE_SHARE_WRITE)
       IF inout_Handle<>0 THEN

        Flush_Input(1)

        ReadFile(inout_Handle,mem_Default,6,VARPTR(rtnval),0)

        stg$="You typed: "
        Write_ScreenCharsXY(3,0,14,VARPTR(stg$),LEN(stg$))
        Set_CursorPosition(3,11,14)

        WriteFile(handle(3),mem_Default,6,VARPTR(rtnval),0)

        Free_CreatedConsoleHandle()
       END IF

       SLEEP(2500)

       Set_CursorPosition(3,0,0)

' Get the Code Pages.
       Get_InputCodePage()
       Get_OutputCodePage()

' Set the Code Pages.
       Set_InputCodePage(850)
       Set_OutputCodePage(850)
       stg$="Ú Ä ¿ À Ù"
       Write_ScreenChars(3,VARPTR(stg$),LEN(stg$))

       SLEEP(2500)

' Restore the Code Pages.
       Set_InputCodePage(input_CP)
       Set_OutputCodePage(output_CP)

' Re-Size the console window.
       Set_ConsoleSize(3,largestX,largestY)
       SLEEP(2500)

       UnLock_DefaultMemory
       Free_DefaultMemory

' Close the Console.
       rtn=FreeConsole()
       IF rtn<>0 THEN
' Closed.
       ELSE
' The Console did not Close.
       END IF
      ELSE
' The Console did not Open.
      END IF
     ELSE
' RapidQ`s Default Console did not Close.
      Application.Terminate
     END IF
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