$TYPECHECK ON
$OPTIMIZE ON
$INCLUDE "rapidq.inc"
$RESOURCE BMP_BALL AS "pokeball.bmp"
$RESOURCE BMP_BULBASAUR AS "001_bulbasaur.bmp"
$RESOURCE BMP_IVYSAUR AS "002_ivysaur.bmp"
$RESOURCE BMP_VENUSAUR AS "003_venusaur.bmp"
$RESOURCE BMP_CHARMANDER AS "004_charmander.bmp"
$RESOURCE BMP_CHARMELEON AS "005_charmeleon.bmp"
$RESOURCE BMP_CHARIZARD AS "006_charizard.bmp"
$RESOURCE BMP_SQUIRTLE AS "007_squirtle.bmp"
$RESOURCE BMP_WARTORTLE AS "008_wartortle.bmp"
$RESOURCE BMP_BLASTOISE AS "009_blastoise.bmp"
$RESOURCE BMP_CATERPIE AS "010_caterpie.bmp"
$RESOURCE BMP_METAPOD AS "011_metapod.bmp"
$RESOURCE BMP_BUTTERFREE AS "012_butterfree.bmp"
$RESOURCE BMP_WEEDLE AS "013_weedle.bmp"
$RESOURCE BMP_KAKUNA AS "014_kakuna.bmp"
$RESOURCE BMP_BEEDRILL AS "015_beedrill.bmp"
$RESOURCE BMP_PIDGEY AS "016_pidgey.bmp"
$RESOURCE BMP_PIDGEOTTO AS "017_pidgeotto.bmp"
$RESOURCE BMP_PIDGEOT AS "018_pidgeot.bmp"
$RESOURCE BMP_RATTATA AS "019_rattata.bmp"
$RESOURCE BMP_RATICATE AS "020_raticate.bmp"
$RESOURCE BMP_SPEAROW AS "021_spearow.bmp"
$RESOURCE BMP_FEAROW AS "022_fearow.bmp"
$RESOURCE BMP_EKANS AS "023_ekans.bmp"
$RESOURCE BMP_ARBOK AS "024_arbok.bmp"
$RESOURCE BMP_PIKACHU AS "025_pikachu.bmp"
$RESOURCE BMP_RAICHU AS "026_raichu.bmp"
$RESOURCE BMP_SANDSHREW AS "027_sandshrew.bmp"
$RESOURCE BMP_SANDSLASH AS "028_sandslash.bmp"
$RESOURCE BMP_NIDORANF AS "029_nidoran-f.bmp"
$RESOURCE BMP_NIDORINA AS "030_nidorina.bmp"
$RESOURCE BMP_NIDOQUEEN AS "031_nidoqueen.bmp"
$RESOURCE BMP_NIDORANM AS "032_nidoran-m.bmp"
$RESOURCE BMP_NIDORINO AS "033_nidorino.bmp"
$RESOURCE BMP_NIDOKING AS "034_nidoking.bmp"
$RESOURCE BMP_CLEFAIRY AS "035_clefairy.bmp"
$RESOURCE BMP_CLEFABLE AS "036_clefable.bmp"
$RESOURCE BMP_VULPIX AS "037_vulpix.bmp"
$RESOURCE BMP_NINETALES AS "038_ninetales.bmp"
$RESOURCE BMP_JIGGLYPUFF AS "039_jigglypuff.bmp"
$RESOURCE BMP_WIGGLYTUFF AS "040_wigglytuff.bmp"
$RESOURCE BMP_ZUBAT AS "041_zubat.bmp"
$RESOURCE BMP_GOLBAT AS "042_golbat.bmp"
$RESOURCE BMP_ODDISH AS "043_oddish.bmp"
$RESOURCE BMP_GLOOM AS "044_gloom.bmp"
$RESOURCE BMP_VILEPLUME AS "045_vileplume.bmp"
$RESOURCE BMP_PARAS AS "046_paras.bmp"
$RESOURCE BMP_PARASECT AS "047_parasect.bmp"
$RESOURCE BMP_VENONAT AS "048_venonat.bmp"
$RESOURCE BMP_VENOMOTH AS "049_venomoth.bmp"
$RESOURCE BMP_DIGLETT AS "050_diglett.bmp"
$RESOURCE BMP_DUGTRIO AS "051_dugtrio.bmp"
$RESOURCE BMP_MEOWTH AS "052_meowth.bmp"
$RESOURCE BMP_PERSIAN AS "053_persian.bmp"
$RESOURCE BMP_PSYDUCK AS "054_psyduck.bmp"
$RESOURCE BMP_GOLDUCK AS "055_golduck.bmp"
$RESOURCE BMP_MANKEY AS "056_mankey.bmp"
$RESOURCE BMP_PRIMEAPE AS "057_primeape.bmp"
$RESOURCE BMP_GROWLITHE AS "058_growlithe.bmp"
$RESOURCE BMP_ARCANINE AS "059_arcanine.bmp"
$RESOURCE BMP_POLIWAG AS "060_poliwag.bmp"
$RESOURCE BMP_POLIWHIRL AS "061_poliwhirl.bmp"
$RESOURCE BMP_POLIWRATH AS "062_poliwrath.bmp"
$RESOURCE BMP_ABRA AS "063_abra.bmp"
$RESOURCE BMP_KADABRA AS "064_kadabra.bmp"
$RESOURCE BMP_ALAKAZAM AS "065_alakazam.bmp"
$RESOURCE BMP_MACHOP AS "066_machop.bmp"
$RESOURCE BMP_MACHOKE AS "067_machoke.bmp"
$RESOURCE BMP_MACHAMP AS "068_machamp.bmp"
$RESOURCE BMP_BELLSPROUT AS "069_bellsprout.bmp"
$RESOURCE BMP_WEEPINBELL AS "070_weepinbell.bmp"
$RESOURCE BMP_VICTREEBEL AS "071_victreebel.bmp"
$RESOURCE BMP_TENTACOOL AS "072_tentacool.bmp"
$RESOURCE BMP_TENTACRUEL AS "073_tentacruel.bmp"
$RESOURCE BMP_GEODUDE AS "074_geodude.bmp"
$RESOURCE BMP_GRAVELER AS "075_graveler.bmp"
$RESOURCE BMP_GOLEM AS "076_golem.bmp"
$RESOURCE BMP_PONYTA AS "077_ponyta.bmp"
$RESOURCE BMP_RAPIDASH AS "078_rapidash.bmp"
$RESOURCE BMP_SLOWPOKE AS "079_slowpoke.bmp"
$RESOURCE BMP_SLOWBRO AS "080_slowbro.bmp"
$RESOURCE BMP_MAGNEMITE AS "081_magnemite.bmp"
$RESOURCE BMP_MAGNETON AS "082_magneton.bmp"
$RESOURCE BMP_FARFETCHD AS "083_farfetchd.bmp"
$RESOURCE BMP_DODUO AS "084_doduo.bmp"
$RESOURCE BMP_DODRIO AS "085_dodrio.bmp"
$RESOURCE BMP_SEEL AS "086_seel.bmp"
$RESOURCE BMP_DEWGONG AS "087_dewgong.bmp"
$RESOURCE BMP_GRIMER AS "088_grimer.bmp"
$RESOURCE BMP_MUK AS "089_muk.bmp"
$RESOURCE BMP_SHELLDER AS "090_shellder.bmp"
$RESOURCE BMP_CLOYSTER AS "091_cloyster.bmp"
$RESOURCE BMP_GASTLY AS "092_gastly.bmp"
$RESOURCE BMP_HAUNTER AS "093_haunter.bmp"
$RESOURCE BMP_GENGAR AS "094_gengar.bmp"
$RESOURCE BMP_ONIX AS "095_onix.bmp"
$RESOURCE BMP_DROWZEE AS "096_drowzee.bmp"
$RESOURCE BMP_HYPNO AS "097_hypno.bmp"
$RESOURCE BMP_KRABBY AS "098_krabby.bmp"
$RESOURCE BMP_KINGLER AS "099_kingler.bmp"
$RESOURCE BMP_VOLTORB AS "100_voltorb.bmp"
$RESOURCE BMP_ELECTRODE AS "101_electrode.bmp"
$RESOURCE BMP_EXEGGCUTE AS "102_exeggcute.bmp"
$RESOURCE BMP_EXEGGUTOR AS "103_exeggutor.bmp"
$RESOURCE BMP_CUBONE AS "104_cubone.bmp"
$RESOURCE BMP_MAROWAK AS "105_marowak.bmp"
$RESOURCE BMP_HITMONLEE AS "106_hitmonlee.bmp"
$RESOURCE BMP_HITMONCHAN AS "107_hitmonchan.bmp"
$RESOURCE BMP_LICKITUNG AS "108_lickitung.bmp"
$RESOURCE BMP_KOFFING AS "109_koffing.bmp"
$RESOURCE BMP_WEEZING AS "110_weezing.bmp"
$RESOURCE BMP_RHYHORN AS "111_rhyhorn.bmp"
$RESOURCE BMP_RHYDON AS "112_rhydon.bmp"
$RESOURCE BMP_CHANSEY AS "113_chansey.bmp"
$RESOURCE BMP_TANGELA AS "114_tangela.bmp"
$RESOURCE BMP_KANGASKHAN AS "115_kangaskhan.bmp"
$RESOURCE BMP_HORSEA AS "116_horsea.bmp"
$RESOURCE BMP_SEADRA AS "117_seadra.bmp"
$RESOURCE BMP_GOLDEEN AS "118_goldeen.bmp"
$RESOURCE BMP_SEAKING AS "119_seaking.bmp"
$RESOURCE BMP_STARYU AS "120_staryu.bmp"
$RESOURCE BMP_STARMIE AS "121_starmie.bmp"
$RESOURCE BMP_MRMIME AS "122_mrmime.bmp"
$RESOURCE BMP_SCYTHER AS "123_scyther.bmp"
$RESOURCE BMP_JYNX AS "124_jynx.bmp"
$RESOURCE BMP_ELECTRABUZZ AS "125_electrabuzz.bmp"
$RESOURCE BMP_MAGMAR AS "126_magmar.bmp"
$RESOURCE BMP_PINSIR AS "127_pinsir.bmp"
$RESOURCE BMP_TAUROS AS "128_tauros.bmp"
$RESOURCE BMP_MAGIKARP AS "129_magikarp.bmp"
$RESOURCE BMP_GYARADOS AS "130_gyarados.bmp"
$RESOURCE BMP_LAPRAS AS "131_lapras.bmp"
$RESOURCE BMP_DITTO AS "132_ditto.bmp"
$RESOURCE BMP_EVEE AS "133_eevee.bmp"
$RESOURCE BMP_VAPOREON AS "134_vaporeon.bmp"
$RESOURCE BMP_JOLTEON AS "135_jolteon.bmp"
$RESOURCE BMP_FLAREON AS "136_flareon.bmp"
$RESOURCE BMP_PORYGON AS "137_porygon.bmp"
$RESOURCE BMP_OMANYTE AS "138_omanyte.bmp"
$RESOURCE BMP_OMASTAR AS "139_omastar.bmp"
$RESOURCE BMP_KABUTO AS "140_kabuto.bmp"
$RESOURCE BMP_KABUTOPS AS "141_kabutops.bmp"
$RESOURCE BMP_AERODACTYL AS "142_aerodactyl.bmp"
$RESOURCE BMP_SNORLAX AS "143_snorlax.bmp"
$RESOURCE BMP_ARTICUNO AS "144_articuno.bmp"
$RESOURCE BMP_ZAPDOS AS "145_zapdos.bmp"
$RESOURCE BMP_MOLTRES AS "146_moltres.bmp"
$RESOURCE BMP_DRATINI AS "147_dratini.bmp"
$RESOURCE BMP_DRAGONAIR AS "148_dragonair.bmp"
$RESOURCE BMP_DRAGONITE AS "149_dragonite.bmp"
$RESOURCE BMP_MEWTWO AS "150_mewtwo.bmp"
$RESOURCE BMP_MEW AS "151_mew.bmp"
$RESOURCE BMP_SPACER AS "spacer.bmp"
DECLARE SUB Init
DECLARE SUB ImageClicked(sender AS QBUTTON)
DECLARE SUB StartGame
DECLARE SUB LoadNewSet(startindex AS SHORT)
DECLARE SUB AboutScreen
CONST clTransparent = &HFF00FF
CONST PokeCount = 151
DIM PokeList(1 TO Pokecount + 1) AS SHORT
DIM PokeName(1 TO Pokecount + 1) AS STRING
DIM Matches(1 TO 16) AS SHORT
DIM PokeBall(1 TO 16) AS QBUTTON
DIM ClickHolder AS SHORT
DIM MatchCounter AS SHORT
DIM PokeIndex AS SHORT
CREATE GameImages AS QIMAGELIST
width = 68
height = 68
addBMPhandle BMP_BALL, clTransparent
addBMPhandle BMP_BULBASAUR, clTransparent
addBMPhandle BMP_IVYSAUR, clTransparent
addBMPhandle BMP_VENUSAUR, clTransparent
addBMPhandle BMP_CHARMANDER, clTransparent
addBMPhandle BMP_CHARMELEON, clTransparent
addBMPhandle BMP_CHARIZARD, clTransparent
addBMPhandle BMP_SQUIRTLE, clTransparent
addBMPhandle BMP_WARTORTLE, clTransparent
addBMPhandle BMP_BLASTOISE, clTransparent
addBMPhandle BMP_CATERPIE, clTransparent
addBMPhandle BMP_METAPOD, clTransparent
addBMPhandle BMP_BUTTERFREE, clTransparent
addBMPhandle BMP_WEEDLE, clTransparent
addBMPhandle BMP_KAKUNA, clTransparent
addBMPhandle BMP_BEEDRILL, clTransparent
addBMPhandle BMP_PIDGEY, clTransparent
addBMPhandle BMP_PIDGEOTTO, clTransparent
addBMPhandle BMP_PIDGEOT, clTransparent
addBMPhandle BMP_RATTATA, clTransparent
addBMPhandle BMP_RATICATE, clTransparent
addBMPhandle BMP_SPEAROW, clTransparent
addBMPhandle BMP_FEAROW, clTransparent
addBMPhandle BMP_EKANS, clTransparent
addBMPhandle BMP_ARBOK, clTransparent
addBMPhandle BMP_PIKACHU, clTransparent
addBMPhandle BMP_RAICHU, clTransparent
addBMPhandle BMP_SANDSHREW, clTransparent
addBMPhandle BMP_SANDSLASH, clTransparent
addBMPhandle BMP_NIDORANF, clTransparent
addBMPhandle BMP_NIDORINA, clTransparent
addBMPhandle BMP_NIDOQUEEN, clTransparent
addBMPhandle BMP_NIDORANM, clTransparent
addBMPhandle BMP_NIDORINO, clTransparent
addBMPhandle BMP_NIDOKING, clTransparent
addBMPhandle BMP_CLEFAIRY, clTransparent
addBMPhandle BMP_CLEFABLE, clTransparent
addBMPhandle BMP_VULPIX, clTransparent
addBMPhandle BMP_NINETALES, clTransparent
addBMPhandle BMP_JIGGLYPUFF, clTransparent
addBMPhandle BMP_WIGGLYTUFF, clTransparent
addBMPhandle BMP_ZUBAT, clTransparent
addBMPhandle BMP_GOLBAT, clTransparent
addBMPhandle BMP_ODDISH, clTransparent
addBMPhandle BMP_GLOOM, clTransparent
addBMPhandle BMP_VILEPLUME, clTransparent
addBMPhandle BMP_PARAS, clTransparent
addBMPhandle BMP_PARASECT, clTransparent
addBMPhandle BMP_VENONAT, clTransparent
addBMPhandle BMP_VENOMOTH, clTransparent
addBMPhandle BMP_DIGLETT, clTransparent
addBMPhandle BMP_DUGTRIO, clTransparent
addBMPhandle BMP_MEOWTH, clTransparent
addBMPhandle BMP_PERSIAN, clTransparent
addBMPhandle BMP_PSYDUCK, clTransparent
addBMPhandle BMP_GOLDUCK, clTransparent
addBMPhandle BMP_MANKEY, clTransparent
addBMPhandle BMP_PRIMEAPE, clTransparent
addBMPhandle BMP_GROWLITHE, clTransparent
addBMPhandle BMP_ARCANINE, clTransparent
addBMPhandle BMP_POLIWAG, clTransparent
addBMPhandle BMP_POLIWHIRL, clTransparent
addBMPhandle BMP_POLIWRATH, clTransparent
addBMPhandle BMP_ABRA, clTransparent
addBMPhandle BMP_KADABRA, clTransparent
addBMPhandle BMP_ALAKAZAM, clTransparent
addBMPhandle BMP_MACHOP, clTransparent
addBMPhandle BMP_MACHOKE, clTransparent
addBMPhandle BMP_MACHAMP, clTransparent
addBMPhandle BMP_BELLSPROUT, clTransparent
addBMPhandle BMP_WEEPINBELL, clTransparent
addBMPhandle BMP_VICTREEBEL, clTransparent
addBMPhandle BMP_TENTACOOL, clTransparent
addBMPhandle BMP_TENTACRUEL, clTransparent
addBMPhandle BMP_GEODUDE, clTransparent
addBMPhandle BMP_GRAVELER, clTransparent
addBMPhandle BMP_GOLEM, clTransparent
addBMPhandle BMP_PONYTA, clTransparent
addBMPhandle BMP_RAPIDASH, clTransparent
addBMPhandle BMP_SLOWPOKE, clTransparent
addBMPhandle BMP_SLOWBRO, clTransparent
addBMPhandle BMP_MAGNEMITE, clTransparent
addBMPhandle BMP_MAGNETON, clTransparent
addBMPhandle BMP_FARFETCHD, clTransparent
addBMPhandle BMP_DODUO, clTransparent
addBMPhandle BMP_DODRIO, clTransparent
addBMPhandle BMP_SEEL, clTransparent
addBMPhandle BMP_DEWGONG, clTransparent
addBMPhandle BMP_GRIMER, clTransparent
addBMPhandle BMP_MUK, clTransparent
addBMPhandle BMP_SHELLDER, clTransparent
addBMPhandle BMP_CLOYSTER, clTransparent
addBMPhandle BMP_GASTLY, clTransparent
addBMPhandle BMP_HAUNTER, clTransparent
addBMPhandle BMP_GENGAR, clTransparent
addBMPhandle BMP_ONIX, clTransparent
addBMPhandle BMP_DROWZEE, clTransparent
addBMPhandle BMP_HYPNO, clTransparent
addBMPhandle BMP_KRABBY, clTransparent
addBMPhandle BMP_KINGLER, clTransparent
addBMPhandle BMP_VOLTORB, clTransparent
addBMPhandle BMP_ELECTRODE, clTransparent
addBMPhandle BMP_EXEGGCUTE, clTransparent
addBMPhandle BMP_EXEGGUTOR, clTransparent
addBMPhandle BMP_CUBONE, clTransparent
addBMPhandle BMP_MAROWAK, clTransparent
addBMPhandle BMP_HITMONLEE, clTransparent
addBMPhandle BMP_HITMONCHAN, clTransparent
addBMPhandle BMP_LICKITUNG, clTransparent
addBMPhandle BMP_KOFFING, clTransparent
addBMPhandle BMP_WEEZING, clTransparent
addBMPhandle BMP_RHYHORN, clTransparent
addBMPhandle BMP_RHYDON, clTransparent
addBMPhandle BMP_CHANSEY, clTransparent
addBMPhandle BMP_TANGELA, clTransparent
addBMPhandle BMP_KANGASKHAN, clTransparent
addBMPhandle BMP_HORSEA, clTransparent
addBMPhandle BMP_SEADRA, clTransparent
addBMPhandle BMP_GOLDEEN, clTransparent
addBMPhandle BMP_SEAKING, clTransparent
addBMPhandle BMP_STARYU, clTransparent
addBMPhandle BMP_STARMIE, clTransparent
addBMPhandle BMP_MRMIME, clTransparent
addBMPhandle BMP_SCYTHER, clTransparent
addBMPhandle BMP_JYNX, clTransparent
addBMPhandle BMP_ELECTRABUZZ, clTransparent
addBMPhandle BMP_MAGMAR, clTransparent
addBMPhandle BMP_PINSIR, clTransparent
addBMPhandle BMP_TAUROS, clTransparent
addBMPhandle BMP_MAGIKARP, clTransparent
addBMPhandle BMP_GYARADOS, clTransparent
addBMPhandle BMP_LAPRAS, clTransparent
addBMPhandle BMP_DITTO, clTransparent
addBMPhandle BMP_EVEE, clTransparent
addBMPhandle BMP_VAPOREON, clTransparent
addBMPhandle BMP_JOLTEON, clTransparent
addBMPhandle BMP_FLAREON, clTransparent
addBMPhandle BMP_PORYGON, clTransparent
addBMPhandle BMP_OMANYTE, clTransparent
addBMPhandle BMP_OMASTAR, clTransparent
addBMPhandle BMP_KABUTO, clTransparent
addBMPhandle BMP_KABUTOPS, clTransparent
addBMPhandle BMP_AERODACTYL, clTransparent
addBMPhandle BMP_SNORLAX, clTransparent
addBMPhandle BMP_ARTICUNO, clTransparent
addBMPhandle BMP_ZAPDOS, clTransparent
addBMPhandle BMP_MOLTRES, clTransparent
addBMPhandle BMP_DRATINI, clTransparent
addBMPhandle BMP_DRAGONAIR, clTransparent
addBMPhandle BMP_DRAGONITE, clTransparent
addBMPhandle BMP_MEWTWO, clTransparent
addBMPhandle BMP_MEW, clTransparent
addBMPhandle BMP_SPACER, clTransparent
END CREATE
CREATE GameFont AS QFONT
name = "Comic Sans MS"
addstyles(fsBold)
size = 12
END CREATE
CREATE form AS QFORM
CAPTION = "Pokémon Matching Game"
clientwidth = 400 + 200
clientheight = 400 + 25
autoscroll = FALSE
CREATE menu AS QMAINMENU
CREATE itmAbout AS QMENUITEM
CAPTION = "About"
onclick = AboutScreen
END CREATE
END CREATE
CREATE lblFound AS QLABEL
top = 5
left = 450
font = GameFont
CAPTION = "Pokémon Found:"
END CREATE
CREATE lblFoundCount AS QLABEL
top = 30
left = 490
font = GameFont
CAPTION = "000"
END CREATE
CREATE lstPokemon AS QLISTBOX
top = 60
left = 415
width = 170
height = 330
END CREATE
center
END CREATE
Init
LoadNewSet(PokeIndex)
form.SHOWMODAL
SUB Init
DIM Counter AS SHORT
DIM TopLocation AS SHORT
DIM LeftLocation AS SHORT
DIM Switcher AS SHORT
TopLocation = 0
LeftLocation = 0
FOR Counter = 1 TO 16
PokeBall(Counter).PARENT = form
PokeBall(Counter).height = 100
PokeBall(Counter).width = 100
PokeBall(Counter).BMP = GameImages.GetBMP(0)
PokeBall(Counter).onclick = ImageClicked
PokeBall(Counter).enabled = true
PokeBall(Counter).cursor = crHandPoint
PokeBall(Counter).top = TopLocation
PokeBall(Counter).left = LeftLocation
LeftLocation = LeftLocation + 100
IF Counter MOD 4 = 0 THEN
TopLocation = TopLocation + 100
LeftLocation = 0
END IF
NEXT Counter
RESTORE beginDATA
FOR Counter = 1 TO PokeCount
DOEVENTS
PokeList(Counter) = Counter
READ PokeName(Counter)
NEXT Counter
RANDOMIZE
FOR Counter = 1 TO PokeCount
DOEVENTS
Switcher = RND(PokeCount) + 1
SWAP PokeList(Counter), PokeList(Switcher)
NEXT Counter
PokeList(PokeCount + 1) = PokeCount + 1
FOR Counter = 1 TO PokeCount
lstPokemon.additems RIGHT$("000" + STR$(counter), 3) + " : "
DOEVENTS
NEXT Counter
lstPokemon.additems " "
ClickHolder = 0
Matchcounter = 0
PokeIndex = 0
END SUB
SUB LoadNewSet(startindex AS SHORT)
DIM Counter AS SHORT
DIM Switcher AS SHORT
FOR Counter = 1 TO 8
Matches(Counter) = PokeList(startindex + Counter)
Matches(Counter + 8) = PokeList(startindex + Counter)
NEXT Counter
RANDOMIZE
FOR Counter = 1 TO 16
Switcher = RND(16) + 1
SWAP Matches(Counter), Matches(Switcher)
PokeBall(Counter).enabled = true
NEXT Counter
END SUB
SUB ImageClicked(sender AS QBUTTON)
DIM sendernumber AS SHORT
DIM Counter AS SHORT
DIM Time AS DOUBLE
DIM holdName AS STRING
sendernumber = 4 * (sender.top / 100)
sendernumber = sendernumber + (sender.left / 100) + 1
sender.bmp = GameImages.GetBMP(Matches(sendernumber))
form.repaint
IF ClickHolder = 0 THEN
ClickHolder = sendernumber
ELSE
IF sendernumber <> ClickHolder THEN
Time = TIMER
WHILE (TIMER - Time < 1)
WEND
IF Matches(ClickHolder) = Matches(sendernumber) THEN
sender.bmp = GameImages.getBMP(0)
PokeBall(ClickHolder).bmp = GameImages.getBMP(0)
sender.enabled = false
PokeBall(ClickHolder).enabled = false
MatchCounter = MatchCounter + 1
lblFoundCount.CAPTION = RIGHT$("000" + STR$(PokeIndex + MatchCounter), 3)
lstPokemon.Item(Matches(sendernumber)-1) = lstPokemon.Item(Matches(sendernumber)-1) + PokeName(Matches(sendernumber))
lstPokemon.topindex = Matches(sendernumber)-1
ELSE
sender.bmp = GameImages.GetBMP(0)
PokeBall(ClickHolder).bmp = GameImages.GetBMP(0)
END IF
ClickHolder = 0
END IF
END IF
IF MatchCounter = 8 THEN
PokeIndex = PokeIndex + 8
IF PokeIndex >= PokeCount THEN
SHOWMESSAGE "All Matches Found!"
ELSE
MatchCounter = 0
LoadNewSet(PokeIndex)
END IF
END IF
END SUB
SUB AboutScreen
DIM messageline AS STRING
DIM linebreak AS STRING
linebreak = CHR$(13)
messageline = "Pokémon Matching Game"
messageline = messageline + linebreak
messageline = messageline + "by Steven Edwards"
messageline = messageline + linebreak
messageline = messageline + "http://go.to/thebasics"
messageline = messageline + linebreak
messageline = messageline + linebreak
messageline = messageline + "Can you catch all 151 Pokémon by"
messageline = messageline + linebreak
messageline = messageline + "finding the matching pokéballs?"
SHOWMESSAGE messageline
END SUB
beginDATA:
DATA bulbasaur, ivysaur, venusaur
DATA charmander, charmeleon, charizard
DATA squirtle, wartortle, blastoise
DATA caterpie, metapod, butterfree
DATA weedle, kakuna, beedrill
DATA pidgey, pidgeotto, pidgeot
DATA rattata, raticate
DATA spearow, fearow
DATA ekans, arbok
DATA pikachu, raichu
DATA sandshrew, sandslash
DATA nidoran, nidorina, nidoqueen
DATA nidoran, nidorino, nidoking
DATA clefairy, clefable
DATA vulpix, ninetales
DATA jigglypuff, wigglytuff
DATA zubat, golbat
DATA oddish, gloom, vileplume
DATA paras, parasect
DATA venonat, venomoth
DATA diglett, dugtrio
DATA meowth, persian
DATA psyduck, golduck
DATA mankey, primeape
DATA growlithe, arcanine
DATA poliwag, poliwhirl, poliwrath
DATA abra, kadabra, alakazam
DATA machop, machoke, machamp
DATA bellsprout, weepinbell, victreebel
DATA tentacool, tentacruel
DATA geodude, graveler, golem
DATA ponyta, rapidash
DATA slowpoke, slowbro
DATA magnemite, magneton
DATA "farfetch'd"
DATA doduo, dodrio
DATA seel, dewgong
DATA grimer, muk
DATA shellder, cloyster
DATA gastly, haunter, gengar
DATA onix
DATA drowzee, hypno
DATA krabby, kingler
DATA voltorb, electrode
DATA exeggcute, exeggutor
DATA cubone, marowak
DATA hitmonlee, hitmonchan
DATA lickitung
DATA koffing, weezing
DATA rhyhorn, rhydon
DATA chansey
DATA tangela
DATA kangaskhan
DATA horsea, seadra
DATA goldeen, seaking
DATA staryu, starmie
DATA "mr.mime"
DATA scyther
DATA jynx
DATA electrabuzz
DATA magmar
DATA pinsir
DATA tauros
DATA magikarp, gyarados
DATA lapras
DATA ditto
DATA eevee, vaporeon, jolteon, flareon
DATA porygon
DATA omanyte, omastar
DATA kabuto, kabutops
DATA aerodactyl
DATA snorlax
DATA articuno
DATA zapdos
DATA moltres
DATA dratini, dragonair, dragonite
DATA mewtwo
DATA mew
DATA "the future"
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